TweetFollow Us on Twitter

Jun 01 Cover Story

Volume Number: 17 (2001)
Issue Number: 06
Column Tag: Getting Started

REALBasic 3 - The Marriage of Old and New

by Erick J. Tejkowski

Old World Mac Development meets New World Features

Introduction

Coincidental with the release of Mac OS X, REALSoftware announced the latest edition of their popular programming environment — REALbasic 3. REALbasic, a visually based, object-oriented BASIC environment for Macintosh, has always amazed fans in the past. The latest version is poised to do the same. With the introduction of a new operating system like Mac OS X comes the need for applications — and lots of them. REALbasic gives you the chance to create such applications, while simultaneously affording you the opportunity to reach out to other platforms with minimal effort. This fact alone may reason enough to warrant looking into REALbasic, but REALSoftware has also loaded REALbasic with all kinds of other powers.

Something Old

REALbasic 3 continues along the path of earlier versions by providing an easy-to-use cross-platform visual programming environment for the Mac OS. The latest incarnation of REALbasic builds on previous versions (REALbasic 1 & 2), so you will be glad to know that your old code should transfer to REALbasic 3 without a hitch. All of the familiar commands, controls, and features are there for your instant programming gratification.

There are, however, a few changes you should note. For starters, adding a resource file to your project works just as it always has, but now it is quite a bit friendlier. Previously, you were required to give an external resource file the name Resources for it to be recognized in the REALbasic IDE. Now, you are not limited to one external resource file. Instead, you may simply add a .rsrc extension to any file and it’s fair game for inclusion in your project. Therefore, it is now possible to have multiple resource files in your REALbasic project. In the event that you mistakenly include multiple files with conflicting resources (i.e. the same type and number), REALbasic simply overwrites earlier resources based on the order in which they appear in the Project Window.

Another important function that carries over into the latest version of REALbasic is the Declare statement. The Declare statement permits you to access Macintosh and Windows Toolbox calls directly from you REALbasic code, something that once was only possible with a plugin. REALbasic 3 continues to give you this ability and ups the ante by additionally providing access to Carbon calls. This requires a few code changes on your part, but luckily, the transition is nearly painless. Whereas the Classic Mac OS toolbox calls relied upon an assortment of libraries, Carbon code typically relies strictly on one library: CarbonLib. Updating your toolbox calls for Mac OS X often merely entails a library name change. If the syntax of the Carbon call has changed from its Classic predecessor though, you will have to change it as well. (See Listing 1).

Here is what a sample routine might look like:

Listing 1: Declare statements in Classic Mac OS versus Carbon

The only difference between most Class Mac OS Toolbox calls and their Carbon counterparts is a simple library name change.

Declare Function SetSysBeepVolume Lib “InterfaceLib” 
                           (Level as Integer) as Integer

Declare Function SetSysBeepVolume Lib “CarbonLib” 
                           (Level as Integer) as Integer

Something New

In addition to updating existing features, REALbasic adds a host of new abilities. Some of these features ease the transition to Carbon, while others are there just to simplify your life and make the REALbasic experience more pleasant.

The IDE

REALSoftware has made some nice changes in the REALbasic IDE. For example, you may now save your REALbasic projects in one of three formats (see Listing 2).

Listing 2: REALbasic 3 File Formats

Save As enables you to save your REALbasic projects in one of a number of formats rather than only one like in earlier versions.

Standard Project — REALbasic 3 format
REALbasic 2.1 Project — Provides backward compatibility. Without this feature, you would have to 
rebuild your projects if you ever wished to migrate back to REALbasic 2.1.

XML — A new format for REALbasic. The Project saves as an XML text file to encourage REALbasic tool 
development.

Furthermore, REALbasic 3 adds a bit of automation by making the build process Apple-scriptable. This allows you to perform builds under the power of an AppleScript. Figure 1 shows the REALbasic AppleScript Dictionary.


Figure 1. The REALbasic 3 AppleScript Dictionary.

Continuing on the path to making your life easier, REALbasic 3 makes dramatic improvements to the Auto-completion feature. As you type, REALbasic presents you with a list of possible commands, objects, methods, and property names; usually by the time you have typed the second or third letter of the word (see Figure 2). As you type, you see ellipses appearing directly after the cursor. When this occurs, press Tab and a list instantly appears displaying REALbasic’s guess as to what you wish to type next. Select the one you want and hit Return. This is a gem for all those hunt-and-peck programmers out there.


Figure 2. The REALbasic 3 Auto-Completion Feature

The REALbasic IDE also has some subtle navigation enhancements worth mentioning. The Code Editor has been updated with a few interface widgets that help you get around the environment quicker. Located at the bottom left corner of the Code Editor (see Figure 3), four small buttons give you instant access to navigation functions. The first button opens the Window Editor belonging to the current Code Editor in which you are entering code. The second button lets you toggle between showing all events and only the event you are working with. The third button takes you back in time to the last place your cursor rested in the Code Editor. Like multiple undos (which REALbasic has), your cursor can continue traversing backwards in time. The fourth button, as you may have guessed, lets you go in the opposite (forward) direction.


Figure 3. The REALbasic Code Editor provides some navigation options.

Carbon

REALSoftware released the third version of REALbasic alongside another major product release — Mac OS X. This was no accident. Perhaps the biggest news about REALbasic 3 is the fact that it can now compile Carbon versions of your projects, often with little or no change to your existing code. Your applications gain protected memory, Core Graphics text drawing, and other Carbon technologies with no additional effort on your part. Figure 4 displays the new Build Dialog where creating Mac OS X compatible software is as simple as clicking on a checkbox.


Figure 4. The Build Dialog shows how easy it is to create Carbon applications — one checkbox!

Although most code works “as-is” in Carbon builds, there may come a time when you need to address some specific facet of Mac OS X development. For example, Declare statements often differ based on the intended target platform. (Classic Mac vs. Mac OS X vs. Microsoft Windows). To facilitate platform specific code with Mac OS X, REALbasic 3 adds the TargetCarbon directive. Listing 3 shows it in action.

Listing 3: Targeting Mac OS X code

The TargetCarbon preprocessor directive permits you to address Mac OS X — specific code.

#if TargetCarbon
Declare Function SetSysBeepVolume Lib “CarbonLib” 
            (Level as Integer) as Integer
#elseif
Declare Function SetSysBeepVolume Lib “InterfaceLib” 
                           (Level as Integer) as Integer
#endif

The Shell Class is another great new feature available in REALbasic 3 for the first time. With it, you can perform command line functions within your own projects. This creates all kinds of possibilities for enterprising individuals to create GUI-based applications for those command-line shy Mac users out there (and believe me, they exist). For Microsoft fans, this feature also works on Windows (DOS anyone?). Figure 5 shows the Shell Class in action and the pictured example is available on MacTech’s ftp site.


Figure 5. The REALbasic Shell Object in action.

Executing a shell script is as easy as creating a new Shell Object and sending it the Execute command. Listing 4 shows how to list the current processes in an EditField.

Listing 4: Executing Shell Scripts

REALbasic 3 affords you the chance to execute shell scripts just as you do from the command line. This example lists the current processes and the corresponding PID number.

Dim myShell as Shell
myShell = New Shell
myShell.Execute “ps -x | awk ‘{print $1} {print $5}’ ”
if myShell.ErrorCode = 0 then
EditField1.Text = myShell.Result
end if

iDisk

REALSoftware has always been a very open company when it comes to pre-release software. They have always believed that user should be able to take advantage of bug fixes and feature additions as they progress. As such, it is wise to chase down the most recent version of REALbasic, as it is typically quite stable and often provides useful new functions. Prior to REALbasic 3.1b7, REALbasic was only available online directly from REALSoftware. Now, Apple is offering the latest download of REALbasic on iDisk. With iDisk you do not even need a web browser to gain instant access the latest version of REALbasic. Just mount iDisk on the desktop and find REALbasic in the Software directory. Now, that’s cool!

Something Borrowed

Existing REALbasic developers will be glad to know that it continues to support a vast collection of technologies, even within Carbon applications. QuickTime and AppleScript support are there like before, but don’t forget that REALbasic can take advantage of the many new features inherent to both of these technologies. Its like getting bonus features free!

Furthermore, REALbasic 3 supports MIDI, MP3, and MPEG files using Windows Media libraries now. Previously, you were required to use QuickTime. Despite QuickTime’s popularity, more Window’s users take advantage of the Windows Media Player technologies, so this feature is a welcome addition.

Something Blue

Everything is turning blue! No, you do not need a new pair of glasses, it is just the Aqua interface you are seeing. Along with Carbon compatibility, REALbasic makes the switch to Aqua painless. REALbasic 3 uses the Aqua interface under Mac OS X. It also permits you to build applications using the Aqua interface. This all happens transparently to the user. Build projects like you always have; they instantly acquire the Aqua interface when using Mac OS X. REALSoftware has made the transition to Aqua beautifully, although, on occasion, you may need to resize a button or two to deal with the different sized fonts on Mac OS X. Figure 6 shows REALbasic in all its Aqua glory.


Figure 6. REALbasic 3 is Aqua all over.

After the Honeymoon

REALbasic, like Mac OS X, is in a bit of a transitory state at the time this article was written. At this point, everyone is expecting an update to Mac OS X in the near future. REALSoftware is following a similar path by readying REALbasic 3.1. The Beta versions of REALbasic 3.1 are publicly available (see the URL list at the end of this article). Because Carbon is in a state of flux, REALSoftware recommends checking the Beta version of REALbasic should the REALbasic 3.0 version lack some feature you require. Keep in mind that Apple released the final Carbon libraries only shortly before the release of Mac OS X. Once it did, REALSoftware began revising REALbasic to reflect the changes therein. Thus, the Beta version of REALbasic 3.1 provides a glimpse into the latest work coming out of REALSoftware’s Austin offices.

Avoiding Divorce

Some programmers may be wondering what value there is in purchasing a programming environment like REALbasic when Apple gives away free tools with Mac OS X. This is a valid question, but not necessarily a good assessment of the situation. Although Project Builder is essentially free for Mac OS X users, it relies on the more complex Objective C and Java languages for all coding. It does not permit BASIC source code, an undeniably easy language to learn. Moreover, REALbasic provides the only cross-platform visual development environment on the Macintosh. Project Builder doesn’t do Windows! Finally, REALbasic also provides some features unavailable to Project Builder users. For example, REALbasic comes stocked with a database engine, a sprite engine, XCMD support, and more. Sometimes, you truly get what you pay for.

Conclusions

In this article, we took a brief look at the new and updated features of REALbasic 3. Although much of it appears similar to past versions, it is clear that much work has gone into its development. Not only does it make improvements to existing technologies, but it also manages to make it easier than ever to produce quality Macintosh and Windows software. Creating software for Mac OS X has never been easier either. REALSoftware made the transition as painless as Apple made the 68K to PPC change nearly a decade ago. All of your old code works just as it always did, but now on Mac OS X.

References

If you haven’t already registered for an iTools account, do so immediately! With the account you get a 20MB partition (called iDisk) that allows you to publish to the web directly from your desktop. You can download the latest version of REALbasic from it as well.


Erick Tejkowski is the author of REALbasic for Dummies published by Hungry Minds. You can reach him at etejkowski@mac.com.

 

Community Search:
MacTech Search:

Software Updates via MacUpdate

Latest Forum Discussions

See All

The Legend of Heroes: Trails of Cold Ste...
I adore game series that have connecting lore and stories, which of course means the Legend of Heroes is very dear to me, Trails lore has been building for two decades. Excitedly, the next stage is upon us as Userjoy has announced the upcoming... | Read more »
Go from lowly lizard to wicked Wyvern in...
Do you like questing, and do you like dragons? If not then boy is this not the announcement for you, as Loongcheer Game has unveiled Quest Dragon: Idle Mobile Game. Yes, it is amazing Square Enix hasn’t sued them for copyright infringement, but... | Read more »
Aether Gazer unveils Chapter 16 of its m...
After a bit of maintenance, Aether Gazer has released Chapter 16 of its main storyline, titled Night Parade of the Beasts. This big update brings a new character, a special outfit, some special limited-time events, and, of course, an engaging... | Read more »
Challenge those pesky wyverns to a dance...
After recently having you do battle against your foes by wildly flailing Hello Kitty and friends at them, GungHo Online has whipped out another surprising collaboration for Puzzle & Dragons. It is now time to beat your opponents by cha-cha... | Read more »
Pack a magnifying glass and practice you...
Somehow it has already been a year since Torchlight: Infinite launched, and XD Games is celebrating by blending in what sounds like a truly fantastic new update. Fans of Cthulhu rejoice, as Whispering Mist brings some horror elements, and tests... | Read more »
Summon your guild and prepare for war in...
Netmarble is making some pretty big moves with their latest update for Seven Knights Idle Adventure, with a bunch of interesting additions. Two new heroes enter the battle, there are events and bosses abound, and perhaps most interesting, a huge... | Read more »
Make the passage of time your plaything...
While some of us are still waiting for a chance to get our hands on Ash Prime - yes, don’t remind me I could currently buy him this month I’m barely hanging on - Digital Extremes has announced its next anticipated Prime Form for Warframe. Starting... | Read more »
If you can find it and fit through the d...
The holy trinity of amazing company names have come together, to release their equally amazing and adorable mobile game, Hamster Inn. Published by HyperBeard Games, and co-developed by Mum Not Proud and Little Sasquatch Studios, it's time to... | Read more »
Amikin Survival opens for pre-orders on...
Join me on the wonderful trip down the inspiration rabbit hole; much as Palworld seemingly “borrowed” many aspects from the hit Pokemon franchise, it is time for the heavily armed animal survival to also spawn some illegitimate children as Helio... | Read more »
PUBG Mobile teams up with global phenome...
Since launching in 2019, SpyxFamily has exploded to damn near catastrophic popularity, so it was only a matter of time before a mobile game snapped up a collaboration. Enter PUBG Mobile. Until May 12th, players will be able to collect a host of... | Read more »

Price Scanner via MacPrices.net

Apple is offering significant discounts on 16...
Apple has a full line of 16″ M3 Pro and M3 Max MacBook Pros available, Certified Refurbished, starting at $2119 and ranging up to $600 off MSRP. Each model features a new outer case, shipping is free... Read more
Apple HomePods on sale for $30-$50 off MSRP t...
Best Buy is offering a $30-$50 discount on Apple HomePods this weekend on their online store. The HomePod mini is on sale for $69.99, $30 off MSRP, while Best Buy has the full-size HomePod on sale... Read more
Limited-time sale: 13-inch M3 MacBook Airs fo...
Amazon has the base 13″ M3 MacBook Air (8GB/256GB) in stock and on sale for a limited time for $989 shipped. That’s $110 off MSRP, and it’s the lowest price we’ve seen so far for an M3-powered... Read more
13-inch M2 MacBook Airs in stock today at App...
Apple has 13″ M2 MacBook Airs available for only $849 today in their Certified Refurbished store. These are the cheapest M2-powered MacBooks for sale at Apple. Apple’s one-year warranty is included,... Read more
New today at Apple: Series 9 Watches availabl...
Apple is now offering Certified Refurbished Apple Watch Series 9 models on their online store for up to $80 off MSRP, starting at $339. Each Watch includes Apple’s standard one-year warranty, a new... Read more
The latest Apple iPhone deals from wireless c...
We’ve updated our iPhone Price Tracker with the latest carrier deals on Apple’s iPhone 15 family of smartphones as well as previous models including the iPhone 14, 13, 12, 11, and SE. Use our price... Read more
Boost Mobile will sell you an iPhone 11 for $...
Boost Mobile, an MVNO using AT&T and T-Mobile’s networks, is offering an iPhone 11 for $149.99 when purchased with their $40 Unlimited service plan (12GB of premium data). No trade-in is required... Read more
Free iPhone 15 plus Unlimited service for $60...
Boost Infinite, part of MVNO Boost Mobile using AT&T and T-Mobile’s networks, is offering a free 128GB iPhone 15 for $60 per month including their Unlimited service plan (30GB of premium data).... Read more
$300 off any new iPhone with service at Red P...
Red Pocket Mobile has new Apple iPhones on sale for $300 off MSRP when you switch and open up a new line of service. Red Pocket Mobile is a nationwide MVNO using all the major wireless carrier... Read more
Clearance 13-inch M1 MacBook Airs available a...
Apple has clearance 13″ M1 MacBook Airs, Certified Refurbished, available for $759 for 8-Core CPU/7-Core GPU/256GB models and $929 for 8-Core CPU/8-Core GPU/512GB models. Apple’s one-year warranty is... Read more

Jobs Board

DMR Technician - *Apple* /iOS Systems - Haml...
…relevant point-of-need technology self-help aids are available as appropriate. ** Apple Systems Administration** **:** Develops solutions for supporting, deploying, Read more
Operating Room Assistant - *Apple* Hill Sur...
Operating Room Assistant - Apple Hill Surgical Center - Day Location: WellSpan Health, York, PA Schedule: Full Time Sign-On Bonus Eligible Remote/Hybrid Regular Read more
Solutions Engineer - *Apple* - SHI (United...
**Job Summary** An Apple Solution Engineer's primary role is tosupport SHI customers in their efforts to select, deploy, and manage Apple operating systems and Read more
DMR Technician - *Apple* /iOS Systems - Haml...
…relevant point-of-need technology self-help aids are available as appropriate. ** Apple Systems Administration** **:** Develops solutions for supporting, deploying, Read more
Omnichannel Associate - *Apple* Blossom Mal...
Omnichannel Associate - Apple Blossom Mall Location:Winchester, VA, United States (https://jobs.jcp.com/jobs/location/191170/winchester-va-united-states) - Apple Read more
All contents are Copyright 1984-2011 by Xplain Corporation. All rights reserved. Theme designed by Icreon.