TweetFollow Us on Twitter

Autumn 91 - A2 Q&A

APPLE II Q & A

APPLE II DEVELOPER TECHNICAL SUPPORT

Q How can I "dim" text in my Apple II GS application, similar to the way the Toolbox dims menu titles and menu options, and the way that HiliteControl dims a button name?

A Dimming text is a piece of cake. Here's how the Apple II GS Menu Manager does it in both 640 and 320 mode. The same thing works great for both.

  1. Calculate the bounding box of the text.
  2. Fill it with the proper background color for the operation in question.
  3. Draw the text.
  4. Execute code that looks something like this:

    pea dimmed>>16
    pea dimmed
    _SetPenMask         ;Set the pen mask to "dimmed" mask
    pea textRect>>16
    pea textRect        ;Push pointer to text boundary rect
    lda backColor       ;Get text's background color
    and #$00FF          ;Always solid

; Here you need to do something in your code to get the 
; appropriate pattern for the text you're drawing. This will be 
; one of the 16 patterns in the 512-byte table, starting with 16 
; bytes of $00, 16 bytes of $11, and ending with 16 bytes of $FF.
; We leave the routine GetColorPtr for you to code, but our 
; example assumes it returns the pointer we need in A (low word) 
; and X (high word).

    jsr GetColorPtr         ;(see above)
    phx                     ;high word
    pha                     ;low word
    _FillRect               ;Fill will be dithered
    pea nor_mask>>16  ;Reset drawing mask to normal solid
    pea nor_mask
    _SetPenMask
    rts

textRect    DC.B $00,00,00,00   ;Put your rectangle here
backColor   DC.W $0000          ;Background color of text to dim

dimmed      DC.B $55,$AA,$55,$AA,$55,$AA,$55,$AA
nor_mask    DC.B $FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF

Yes, it's really this easy!

Q When I call FixFontMenu from my Apple II GS new desk accessory (NDA), everything works fine, but if the current application has a font menu it stops working. What's wrong?

A FixFontMenu keeps only one correspondence between menu item IDs and font family numbers--if you call FixFontMenu from an NDA, you blow away the already existing correspondence that the application was using, maintained within the Font Manager. ItemID2FamNum then works only on item IDs corresponding to your NDA's font menu, and these usually are unrelated to the values the application passes from its font menu. Worse, FamNum2ItemID will subsequently return menu item IDs for font family numbers that have nothing to do with the application's menus; depending on how the application operates on the resulting item ID, this could be disastrous.

Fortunately, doing this yourself is fairly easy with the Font Manager's help. CountFamilies tells you how many font families there are, and FindFamily returns the name of each of them. You can manipulate this information into a font menu in a fairly straightforward way, using standard Menu Manager calls. While you're at it, you can also use FindFontStats to figure out what point sizes and styles are available for each font family, so you can indicate this in your Size and Style menus. You could even use the information to build your own font-choosing dialog, much as HyperCard IIGS does. Remember that your NDA should run in either 320 or 640 mode, so don't make the dialog box too wide.

Q When using an Apple II GS run queue item, can I use the second reserved field to find out when the item was last executed? I assume this value is the tickCount. Currently, I just get the current tickCount and subtract the last tickCount. Using this field could save me one tool call, and when doing animation via a RunQ, every extra tick counts.

A No, you should not use undocumented fields in the run queue header because they could change with future software releases. However, there is a fast way to get the current tick count. Pass refNum $0005 to the GetAddr function in the Miscellaneous Tools once each time your program runs, and it tells you the location of the tick counter. Since the tick count changes during heartbeat interrupts, be sure to disable interrupts around your direct accesses to the tick counter (PHP, SEI, access tick count, PLP).

If your application makes certain tool calls frequently, it may be worthwhile to short-circuit the tool dispatcher and transfer control to the Toolbox function directly (if the tool takes a long time to execute anyway, it isn't worth it). You can get a function's address and work area pointer by calling GetFuncPtr and GetWAP in the Tool Locator. When the function gets control, the Y and A registers must contain the tool set's work area pointer, the X register must contain the function number, and there must be two RTL addresses on the stack.

Q Does the Apple IIe Card for the Macintosh LC have a technical reference manual?

A There's no separate technical reference manual. Use the Apple IIe Technical Reference (Addison- Wesley), together with Apple IIe Technical Note #10, "The Apple IIe Card for the Macintosh LC."

Q What's the proper method of saving the Apple II GS Super Hi-Res (SHR) screens? If my application both uses shadowing and is fast-port aware, the restored screen colors are garbaged. Can I simply use HandToPtr with ptr representing the screen addresses, or will this mess up the scan-line control byte (SCB) restoration since these are read-modify-write locations?

A The shadowed screen's SCBs may not be correct, so by saving and restoring them you're causing random data to be restored into the standard SCBs. Your best bet, if shadowing is on, is to turn shadowing off, restore the bank $01 screen, including its SCBs and color tables, turn shadowing on, and restore the $E1 screen and contents. If you don't want to double-restore the $E1 screen and $01 screen, you should turn shadowing off, restore the bank $01 color tables/SCBs, turn shadowing on, and restore the $01 screen. But, since these screens are never guaranteed to be the same when you save, you should always restore both screens separately.

QuickDraw never touches the shadowed screen SCBs, so if the fastPort flag is set you can ignore the restoring of the bank $01 SCBs/color tables, since the application promised not to interfere with them. But since this won't save very much time, you probably shouldn't worry about it.

Q I am using an Apple II GS utility to generate resources for my application, and I noticed that some of the resource IDs generated are in the range $07FF0000 to $07FFFFFF, which is reserved for the system software's use. What's happening?

A Your utility is calling UniqueResourceID with an IDRange of $FFFF, to request any unused resource ID. A bug in system software version 5.0.x allows UniqueResourceID to accidentally return a system-range resource ID if any system-range resources of that type are already present. This will be fixed in System 6. In the meantime, utilities can use UniqueResourceID with IDRange values other than $FFFF, and you should watch your resource IDs carefully to avoid using system-range resource IDs.


Kudos to our readers who care enough to ask us terrific and well thought-out questions. The answers are supplied by our teams of technical gurus; our thanks to all. Special thanks to Matt Deatherage, Jim Luther, Dave Lyons, Jim Mensch, and Eric Soldan for the material in this Q & A column. *

Have more questions? Need more answers? Take a look at the Dev Tech Answers library on AppleLink (updated weekly) or at the Q & A stack on the Developer CD Series disc.*

 

Community Search:
MacTech Search:

Software Updates via MacUpdate

Latest Forum Discussions

See All

The secrets of Penacony might soon come...
Version 2.2 of Honkai: Star Rail is on the horizon and brings the culmination of the Penacony adventure after quite the escalation in the latest story quests. To help you through this new expansion is the introduction of two powerful new... | Read more »
The Legend of Heroes: Trails of Cold Ste...
I adore game series that have connecting lore and stories, which of course means the Legend of Heroes is very dear to me, Trails lore has been building for two decades. Excitedly, the next stage is upon us as Userjoy has announced the upcoming... | Read more »
Go from lowly lizard to wicked Wyvern in...
Do you like questing, and do you like dragons? If not then boy is this not the announcement for you, as Loongcheer Game has unveiled Quest Dragon: Idle Mobile Game. Yes, it is amazing Square Enix hasn’t sued them for copyright infringement, but... | Read more »
Aether Gazer unveils Chapter 16 of its m...
After a bit of maintenance, Aether Gazer has released Chapter 16 of its main storyline, titled Night Parade of the Beasts. This big update brings a new character, a special outfit, some special limited-time events, and, of course, an engaging... | Read more »
Challenge those pesky wyverns to a dance...
After recently having you do battle against your foes by wildly flailing Hello Kitty and friends at them, GungHo Online has whipped out another surprising collaboration for Puzzle & Dragons. It is now time to beat your opponents by cha-cha... | Read more »
Pack a magnifying glass and practice you...
Somehow it has already been a year since Torchlight: Infinite launched, and XD Games is celebrating by blending in what sounds like a truly fantastic new update. Fans of Cthulhu rejoice, as Whispering Mist brings some horror elements, and tests... | Read more »
Summon your guild and prepare for war in...
Netmarble is making some pretty big moves with their latest update for Seven Knights Idle Adventure, with a bunch of interesting additions. Two new heroes enter the battle, there are events and bosses abound, and perhaps most interesting, a huge... | Read more »
Make the passage of time your plaything...
While some of us are still waiting for a chance to get our hands on Ash Prime - yes, don’t remind me I could currently buy him this month I’m barely hanging on - Digital Extremes has announced its next anticipated Prime Form for Warframe. Starting... | Read more »
If you can find it and fit through the d...
The holy trinity of amazing company names have come together, to release their equally amazing and adorable mobile game, Hamster Inn. Published by HyperBeard Games, and co-developed by Mum Not Proud and Little Sasquatch Studios, it's time to... | Read more »
Amikin Survival opens for pre-orders on...
Join me on the wonderful trip down the inspiration rabbit hole; much as Palworld seemingly “borrowed” many aspects from the hit Pokemon franchise, it is time for the heavily armed animal survival to also spawn some illegitimate children as Helio... | Read more »

Price Scanner via MacPrices.net

Apple AirPods Pro with USB-C return to all-ti...
Amazon has Apple’s AirPods Pro with USB-C in stock and on sale for $179.99 including free shipping. Their price is $70 (28%) off MSRP, and it’s currently the lowest price available for new AirPods... Read more
Apple Magic Keyboards for iPads are on sale f...
Amazon has Apple Magic Keyboards for iPads on sale today for up to $70 off MSRP, shipping included: – Magic Keyboard for 10th-generation Apple iPad: $199, save $50 – Magic Keyboard for 11″ iPad Pro/... Read more
Apple’s 13-inch M2 MacBook Airs return to rec...
Apple retailers have 13″ MacBook Airs with M2 CPUs in stock and on sale this weekend starting at only $849 in Space Gray, Silver, Starlight, and Midnight colors. These are the lowest prices currently... Read more
Best Buy is clearing out iPad Airs for up to...
In advance of next week’s probably release of new and updated iPad Airs, Best Buy has 10.9″ M1 WiFi iPad Airs on record-low sale prices for up to $200 off Apple’s MSRP, starting at $399. Sale prices... Read more
Every version of Apple Pencil is on sale toda...
Best Buy has all Apple Pencils on sale today for $79, ranging up to 39% off MSRP for some models. Sale prices for online orders only, in-store prices may vary. Order online and choose free shipping... Read more
Sunday Sale: Apple Studio Display with Standa...
Amazon has the standard-glass Apple Studio Display on sale for $300 off MSRP for a limited time. Shipping is free: – Studio Display (Standard glass): $1299.97 $300 off MSRP For the latest prices and... Read more
Apple is offering significant discounts on 16...
Apple has a full line of 16″ M3 Pro and M3 Max MacBook Pros available, Certified Refurbished, starting at $2119 and ranging up to $600 off MSRP. Each model features a new outer case, shipping is free... Read more
Apple HomePods on sale for $30-$50 off MSRP t...
Best Buy is offering a $30-$50 discount on Apple HomePods this weekend on their online store. The HomePod mini is on sale for $69.99, $30 off MSRP, while Best Buy has the full-size HomePod on sale... Read more
Limited-time sale: 13-inch M3 MacBook Airs fo...
Amazon has the base 13″ M3 MacBook Air (8GB/256GB) in stock and on sale for a limited time for $989 shipped. That’s $110 off MSRP, and it’s the lowest price we’ve seen so far for an M3-powered... Read more
13-inch M2 MacBook Airs in stock today at App...
Apple has 13″ M2 MacBook Airs available for only $849 today in their Certified Refurbished store. These are the cheapest M2-powered MacBooks for sale at Apple. Apple’s one-year warranty is included,... Read more

Jobs Board

Licensed Practical Nurse - Womens Imaging *A...
Licensed Practical Nurse - Womens Imaging Apple Hill - PRN Location: York Hospital, York, PA Schedule: PRN/Per Diem Sign-On Bonus Eligible Remote/Hybrid Regular Read more
DMR Technician - *Apple* /iOS Systems - Haml...
…relevant point-of-need technology self-help aids are available as appropriate. ** Apple Systems Administration** **:** Develops solutions for supporting, deploying, Read more
Operating Room Assistant - *Apple* Hill Sur...
Operating Room Assistant - Apple Hill Surgical Center - Day Location: WellSpan Health, York, PA Schedule: Full Time Sign-On Bonus Eligible Remote/Hybrid Regular Read more
Solutions Engineer - *Apple* - SHI (United...
**Job Summary** An Apple Solution Engineer's primary role is tosupport SHI customers in their efforts to select, deploy, and manage Apple operating systems and Read more
DMR Technician - *Apple* /iOS Systems - Haml...
…relevant point-of-need technology self-help aids are available as appropriate. ** Apple Systems Administration** **:** Develops solutions for supporting, deploying, Read more
All contents are Copyright 1984-2011 by Xplain Corporation. All rights reserved. Theme designed by Icreon.