TweetFollow Us on Twitter

MacScheme
Volume Number:2
Issue Number:1
Column Tag:Lisp Listener

First Class Citizens in MacScheme

By Andy Cohen, Hughes Aircraft, MacTutor Contributing Editor

This month the Lisp Listener will feature an in depth description of MacScheme. This description comes from William Clinger of Semantic Microsystems, the developers of MacScheme.

Imagine a programming language in which every number must be given before it can be used in an expression. For example, you could not print the circumference of a unit circle by saying "write (2 * 3.14159)"; you would instead have to say something like

let   two = 2 
let   pi  = 3.14159 
 two_pi = two * pi
 foo (two_pi)

Of course, such a language would be very clumsy. Nobody would want to use it. A student of programming languages would say that the problem with the language is that it treats numbers as second class citizens.

First class citizens have the right to remain anonymous. They have an identity that is independent of any names by which they may be known. Further more they have the right to participate in any activity sponsored by the language. If the language has arrays, then any first class citizen can be an element; if the language has assignments, any first class citizen can be stored in a variable. If the language can pass arguments to procedures, any first class citizen can be passed; if procedures can return results, any first class citizen can be returned.

Numbers are so important that they are first class citizens of nearly all programming languages. In some languages numbers are the only first class citizens. In many languages the only first class citizens are those that are easy to fit into a machine register.

Arrays are important and have been around a long time, but how many programming languages really treat arrays as first class citizens? Also, how many languages allow you to create a new array without giving it a name? Do they allow you to return an array (not just a pointer to the array) as the result of a procedure call? Do they allow arrays to appear on the right hand side of an assignment statement? First class arrays as in APL have a radical impact on programming style.

Procedures have been around a long time also, and most programming languages allow procedures to be passed as arguments to other procedures. Do they allow you to create a new procedure without giving it a name? Can you return a procedure as the result of a procedure call? Can a procedure appear on the right hand side of an assignment?

The most accessible of the languages with first class procedures are the two modern dialects of Lisp known as Scheme and Common Lisp. The following contains samples of First Class procedures using MacScheme.

An anonymous procedure is written as a lambda expression beginning with the keyword lambda, followed by a list of arguments, followed by the procedure body. The lambda expression evaluates to a procedure.

>>> (lambda (x) (+ X 12))
#<PROCEDURE>

What can you do with an anonymous procedure? Anything you can do with a named procedure. For example, the second argument to the sort procedure that defines an ordering on the objects to be sorted. If you already have a procedure that defines the ordering you want, you can refer to it by one of its names:

>>>(sort '(1 3 5 7 9 8 6 4 2 0) >?)
(9 8 7 6 5 4 3 2 1 0)
>>>(sort '(1 3 5 7 9 8 6 4 2 0) >)
(9 8 7 6 5 4 3 2 1 0)

If you don't already have the procedure you want, you can create one with a lambda expression. There's no reason why you should have to think up a name for it:

>>> (sort '("Even" "mathematicians"    "are" "accustomed" "to" "treating" 
"functions" "as" underprivileged" "objects") 
  (lambda (x y)
       (or (<? (string-length x) (string-length y))
("as"  "to"  "are"  "Even"  "objects"  "treating"  "functions"  "accustomed" 
"mathematicians"  "underprivileged")

Names come in handy when you want to write a recursive procedure, however. The rec expression is convenient for that purpose. In the example below, the (rec fact ...) syntax introduces a new variable named fact whose value is the value of the lambda expression.

>>> (rec fact
             (lambda (n)
                  (if  (zero? n)
                        1
                         (* n (fact  (- n 1))))))

#<PROCEDURE fact>

The variable named fact is visible only within the lambda expression, however. If we were now to ask for the value of fact, Scheme would say that fact is an undefined variable. Thus the result of the rec expression is just as anonymous as the result of a lambda expression. Admittedly its printed representation includes a name, but that name is nothing more than a comment generated by the Scheme system as it attempts to be helpful.

We can use the recursively defined anonymous procedure as the first argument to the map procedure, which will call the procedure on every element of its second argument and return a list of the results:

>>> (map  (rec fact  (lambda (n)  (if  (zero? n)  1 (* n (fact (- n 1))))))
          '(0 1 2 3 4 5 6 7 8 9 10 11 12))
(1 1 2 6 24 120 720 5040 40320 3629880 3628800 39916800 479001600)

In MacScheme, the map procedure is also called by its traditional name mapcar. The define expression below creates a new global variable named call-on-every whose initial value is the contents of the old variable map -- that is, the map procedure.

>>> (define call-on-every map)
call-on-every

If we want to create a procedure and a variable to hold it, we create the procedure using lambda expression and we create the variable using a define expression:

>>> (define cube (lambda) (x) (expt x 3)))
cube
>>> cube
#,PROCEDURE cube>
>>> (map cube '(o 1 2 3 4 5 6 7 8 9 10))
(0 1 9 27 64 125 216 343 512 729 1000)

If you don't like writing (define cube (lambda (x) (expt x 3))) when other dialects of Lisp will let you suppress the lambda by writing (define (cube x) (expt x 3)), don't despair. Scheme also allows the alternative syntax. I am avoiding the alternative syntax because it obscures the distinction between the anonymous procedure and the name of the variable in which it is stored.

Since procedures are first class citizens, they can be returned as the results of calls to other procedures. The power procedure defined below takes an argument y and returns an anonymous new procedure. The new procedure takes an argument x and returns x raised to the y-th power.

>>> (define power
          (lambda (y)
               (lambda (x)
                    (expt x y ))))
power
>>> (power 3)
#>PROCEDURE>
>>> (map  (power 3)  '(0 1 2 3 4 5 6 7 8 9 10))
(0 1 8 27 64 125 216 343 512 729 1000)
>>> (map (power .5)  '(0 1 2 3 4 5 6 7 8 9 10))
(0.0 1.0 1.41421 1.73205 2.0 2.23607 3.44949 2.64575 3.82843 3.0 3.16228)

The cube procedure could have been defined using power.

>>> (define square (power 2))
square
>>> (map square ' (0 1 2  3 4 5 6 7 8 9 10)(0 1 444 9 16 25 36 49 64 
81 100)

Since procedures are first class citizens, we can create a list of anonymous procedures that will raise their argument to one of the powers 0 through 10:

>>> (map power '(0 1 2 3 4 5   6 7 8 9 10)
(#<PROCEDURE> #<PROCEDURE> #<PROCEDURE> #<PROCEDURE> #<PROCEDURE> #<PROCEDURE> 
#<PROCEDURE> #<PROCEDURE> #<PROCEDURE> #<PROCEDURE> #<PROCEDURE>)

We can apply every procedure in that list to the integer 2:

>>> (map (lambda (f)  (f 2))
                 (map power ' (0 1 2 3 4 5 6 7 8 9 10)))
(1 2 4 8 16 32 64 128 256 512 1024)

I hope that this extremely simple and artificial example has suggested the new programming styles that become possible when a language treats procedures as first class citizens. The possibilities are both liberating and dizzying. There is no reason to be fancy for the sake of fanciness, but it is often true that intelligent use of first class procedures will simplify an otherwise intimidating program.

So far none of the examples have used any assignment statements. Assignments are used far less often in Scheme and Lisp than in mainstream programming languages like Pascal. It is quite practical to write major programs in Scheme without using a single assignment statement. Such programs are said to be written in the functional style. When a program is written in the functional style, every procedure can be specified entirely by the relationship between its arguments and its results. In the absence of assignments (and other side effects such as I/O), that relationship is a simple mathematical function -- it never changes.

Object-oriented programming, as epitomized by Smalltalk, relies heavily on assignments to change the internal state of objects. Scheme currently provides no special support for object-oriented programming, but first class procedures can serve as objects with internal state.

Consider the problem of implementing a counter in Pascal as part of a simulation program. We could use a global variable as the counter, but that would make it hard to add new behavior to the counter later on. (For example, we might want to animate the counter in some way, so the counter should update the display every time it is incremented.) It would be better to implement the counter as a procedure. In Pascal, unfortunately, the state of the procedure must still be a global variable, as in the following Scheme code.

>>> (define n 0)
n
>>> (define counter
               (lambda ()
                     (set! n (+ n 1))
                    n))
counter
>>> (counter)
1
>>>(counter)
2
>>> (counter)
3
>>>(counter)
>>> n
3

One problem with using a global variable to hold the state of the counter is that we are likely to forget about it and then try to use a global variable with the same name for some other purpose. If we are lucky the compiler will complain. If unlucky, we will also forget to declare the other variable and will have a hard time finding out why the program won't work.

One reason we might forget to declare the other variable is that in Pascal the declaration, initialization, and use of a global variable are so widely separated. Ideally the state of the counter procedure should be a variable that is visible only within the procedure, is declared near the procedure, and is initialized near the procedure. We would like to have a syntax very much like:

>>> (define counter
           (let ((n 0))
                 (lambda  ()
                       (set! n (+ n 1))
                       n)))
counter

This actually works in Scheme. The (let ((n 0)) ...) syntax introduces a new variable n whose initial value is 0. The new variable is visible only within the lambda expression, and the value of that lambda expression -- an anonymous procedure -- is the value of the let expression. There's nothing special about the let expression; though Pascal has no equivalent, the let expression is roughly the same as block in Algol 60 or some of the newer C compilers. What's special is the lambda expression, because it evaluates to a first class procedure and first class procedures remember their non-local variables:

>>> (counter)
1
>>> (counter)
2
>>> (set! n 837)
837
>>> (counter)
3
>>> (counter)
4

As the assignment to n shows, the local state of the new counter procedure has nothing to do with the global variable n.

Suppose our simulation requires hundreds of counters. We could write hundreds of counter procedures, but then any change in the behavior of a counter would require us to change hundreds of lines of code. Why not write one procedure that creates new counter procedures? While we're at it, we'll make the initial state of the counter be a parameter to the procedure that creates counters.

>>> (define make-counter
             (lambda ()
                    (lambda ()
                         (set! n (+ n 1))
                                 n)))
make-counter
>>> (define c1 (make-counter 100))
c1
>>> (define c2 (make-counter  -5000))
c2

The local states of c1 and c2 are independent, because a new variable named n is created every time make-counter is called.

>>> (c1)
101
>>> (c1)
102
>>> (c1)
103
>>> (c1)
104
>>> (c2)
-4999
>>> (c2)
-4998
>>> (c2)
-4997
>>> (c1)

We have seen how to use first class procedures to implement objects with local state. The object we've been using as our example has a very simple behavior, however. What if there were several distinct operations on the object? One way to implement distinct operations is through message passing, which is similar to the way Smalltalk does it.

The code below introduces some new syntax. The case expression should be understandable. The (lambda (operation . args) ...) syntax is used to create a procedure that takes one or more arguments. The value of operation will be the first argument to the procedure, and the value of args will be a list of any remaining arguments. The car procedure extracts the first element of a list.

>>> (define make-counter
           (lambda (n)
              (rec self
                    (lambda (operation . args)
                         (case operation
                             ((count)  (set! n (+ n1) n)
                             ((report) n)
                             ((reset) (set! n (car args)) n)
                            (else (error "Bad operation on counter" self 
n)))))))

make-counter
>>> (define c3 (make-counter 40))
c3
>>> (c3 'count)
41
>>> (c3 'count)
42
>>> (c3 'report)
42
>>> (c3 'count)
43
>>> (c3 'reset 1000)
1000
>>> (c3 'report)
1000
>>> (c3 'count)
1001
>>> (c3 'count)
1002

Message-passing isn't the only way to implement objects with complex behaviors. It is sometimes more efficient to create a new procedure for each operation on an object. The make-counter procedure shown below returns a vector of three procedures.

>>> (define make-counter
           (lambda (n)
                 (vector
                 (rec count-method
                    (lambda  ()  (set! n (+ n 1)) n ))
                 (rec report-method)
                    (lambda () n))
                 (rec reset-method
                    (lambda (new-value)  (set! n new-value)   n)))))

make-counter
>>> (define c4  (make-counter 0)
c4
>>> c4
#(#<PROCEDURE count-method>   #<PROCEDURE report-method>  #<PROCEDURE 
reset-method>)

Scheme vectors are accessed using zero-origin addressing, so element 0 of the vector is the procedure corresponding to the count operation.

>>> (vector-ref c4 0)
#<PROCEDURE count-method>

The count operation takes no arguments. In Scheme we call a procedure of no arguments by enclosing it in parentheses:

>>> ((vector-ref c4 0))
1
>>> ((vector-ref c4 0)
2
>>> ((vector-ref c4 0)
3
>>> ((vector-ref c4 0)
4

Element 2 of the vector corresponds to the reset operation. It takes one argument:

>>> (vector-ref c4 2)
#<PROCEDURE reset-method>
>>> ((vector-ref c4 2) -100)
-100
>>> ((vector-ref c4 0))
-99
>>> ((vector-ref c4 0))
-98
>>>

The counter examples have shown that two features of object-oriented programming -- local state and message passing -- are provided for in Scheme without any special machinery, simply because procedures are first class citizens. Two other features of Smalltalk, namely inheritance and dynamic redefinition, can also be programmed in Scheme, but they are complicated enough to justify special machinery as in Smalltalk.

Numbers and procedures are not the only first class citizens of Scheme. Every Scheme value is first class. This is the ideal. Very few current programming languages achieve it.

Bibliography

Harold Abelson and Gerald Jay Sussman with Julie Sussman, Structure and Interpretation of Computer Programs, MIT Press and McGraw-Hill, 1985.

Abelson et al, "The Revised Revised Report on Scheme; or An Uncommon Lisp", MIT Artificial Intelligence Memo 848, August 1985.

Joseph Storey, Denstational Semantics; MIT Press, 1977.

Guy Steele Jr., Common Lisp, Digital Press, 1984.

Correction!

A couple of months ago we reported the capacity of cons cells the MacScheme environment can produce. Those numbers were slightly incorrect. Using a 512K Mac one may get 10,000 cons cells. With a 2 megabyte mac one can get over 100,000 cons cells.

MacScheme comes with a small spiral bound book containing the reference manual, while it is not intended to be a major reference for the language, it is very informative. Macsheme contains a debugger which allows the user to gain specific access to the "heap". When a procedure cannot be evaluated due to a mistake or typo, MacScheme goes to the debugger automatically. The user then analyzes the code using the debugger commands which are displayed after the debugger is entered. The user can turn this feature off if they want to. Parenthesis matching is done when entering the right side parenthesis. The corresponding left side blinks in inverted video once. There are lots of other nifty features in the editor and compiler and we hope to discuss them more in the near future.

MacScheme, we are told, has already been chosen as the standard Macintosh Lisp environment for the Computer Science departments of at least two major universities. The users at these schools have logged thousands of hours of use with only one (!) intentional bomb.

It is very ironic situation. MacScheme has what ExperLisp seems to be lacking, a somewhat object oriented environment, usable debugging facilities, a comparatively easy to get used to style of operation and best of all, extreme reliability. While ExperLisp allows the programmer to build windows, bunny and Quickdraw graphics, menu bars and all the other Mac (or Lisp Machine) like stuff into the programmers' product. These two environments will more than likely gravitate toward each other until they are complete. [When will one product combine both features?? -Ed. ]

ExperTelligence has been telling us since the release of ExperLisp that a developer's version will be released shortly (frankly, they should finish the current version first!!!). So far that hasn't happened and there seems to be no indication that it will. ExperTelligence seems more concerned with adding gimicks like Macintalk to ExperLisp. In the mean time Semantic Microsystems has told us that an add-on to MacScheme which will give access to Quickdraw is under developement. For the moment, I'd bet on MacScheme. [What about the rest of the toolbox? -Ed.]

In coming months... ExperOps5, NEXPERT (!) and more on Common Lisp procedures.

From Volume 2 Number 6:

Corrections

A couple of typos from the last column on MacScheme were identified by the author. The first was in one of the code samples using sort. The following is the correct code:

>>> (sort '("Even" "mathematicians" "are" "accustomed" "to" "treating" 
"functions" "as" "underprivileged" "objects")
 (lambda (x y)
 (or (<? (string-length x) (string-length y))
 (string<? x y))))

("as ...)

The second error was in the code defining the procedure make-counter. The code should have included the argument n as follows:

(define make-counter
 (lambda (n)
 (lambda ()
 (set! n (+ n 1))
 n)))

There was also an error in the third reference. The reference was supposed to read Joseph Stoy's Denotational Semantics of Programming Languages. Our thanks to Will Clinger of the Tektronix Computer Research Laboratory (and also of Semantic Microsystems).

 

Community Search:
MacTech Search:

Software Updates via MacUpdate

MacFamilyTree 8.2.7 - Create and explore...
MacFamilyTree gives genealogy a facelift: modern, interactive, convenient and fast. Explore your family tree and your family history in a way generations of chroniclers before you would have loved.... Read more
WhatsApp 0.2.8000 - Desktop client for W...
WhatsApp is the desktop client for WhatsApp Messenger, a cross-platform mobile messaging app which allows you to exchange messages without having to pay for SMS. WhatsApp Messenger is available for... Read more
TotalFinder 1.10.7 - Adds tabs, hotkeys,...
TotalFinder is a universally acclaimed navigational companion for your Mac. Enhance your Mac's Finder with features so smart and convenient, you won't believe you ever lived without them. Features... Read more
Box Sync 4.0.7886 - Online synchronizati...
Box Sync gives you a hard-drive in the Cloud for online storage. Note: You must first sign up to use Box. What if the files you need are on your laptop -- but you're on the road with your iPhone? No... Read more
Espresso 5.1 - Powerful HTML, XML, CSS,...
Note from the developer: For the new Espresso, we changed our versioning and licensing approach with more consistent pricing and a simpler development timeline: "X+1". Each new update would increase... Read more
VueScan 9.6.04 - Scanner software with a...
VueScan is a scanning program that works with most high-quality flatbed and film scanners to produce scans that have excellent color fidelity and color balance. VueScan is easy to use, and has... Read more
Slack 3.0.5 - Collaborative communicatio...
Slack is a collaborative communication app that simplifies real-time messaging, archiving, and search for modern working teams. Version 3.0.5: Bug Fixes: An important security update. Security... Read more
VirtualBox 5.2.6 - x86 virtualization so...
VirtualBox is a family of powerful x86 virtualization products for enterprise as well as home use. Not only is VirtualBox an extremely feature rich, high performance product for enterprise customers... Read more
Vivaldi 1.13.1008.40 - An advanced brows...
Vivaldi is a browser for our friends. In 1994, two programmers started working on a web browser. Our idea was to make a really fast browser, capable of running on limited hardware, keeping in mind... Read more
WhatRoute 2.1.1 - Geographically trace o...
WhatRoute is designed to find the names of all the routers an IP packet passes through on its way from your Mac to a destination host. It also measures the round-trip time from your Mac to the router... Read more

Latest Forum Discussions

See All

JYDGE (Games)
JYDGE 1.0.0 Device: iOS Universal Category: Games Price: $4.99, Version: 1.0.0 (iTunes) Description: Build your JYDGE. Enter Edenbyrg. Get out alive. JYDGE is a lawful but awful roguehate top-down shooter where you get to build your... | Read more »
Tako Bubble guide - Tips and Tricks to S...
Tako Bubble is a pretty simple and fun puzzler, but the game can get downright devious with its puzzle design. If you insist on not paying for the game and want to manage your lives appropriately, check out these tips so you can avoid getting... | Read more »
Everything about Hero Academy 2 - The co...
It's fair to say we've spent a good deal of time on Hero Academy 2. So much so, that we think we're probably in a really good place to give you some advice about how to get the most out of the game. And in this guide, that's exactly what you're... | Read more »
Everything about Hero Academy 2: Part 3...
In the third part of our Hero Academy 2 guide we're going to take a look at the different modes you can play in the game. We'll explain what you need to do in each of them, and tell you why it's important that you do. [Read more] | Read more »
Everything about Hero Academy 2: Part 2...
In this second part of our guide to Hero Academy 2, we're going to have a look at the different card types that you're going to be using in the game. We'll split them up into different sections too, to make sure you're getting the most information... | Read more »
Everything about Hero Academy 2: Part 1...
So you've started playing Hero Academy 2, and you're feeling a little bit lost. Don't worry, we've got your back. So we've come up with a series of guides that are going to help you get to grips with everything that's going on in the game. [Read... | Read more »
What mobile gaming can learn from the Ni...
While Nintendo might not have had things all its own way since it began developing for mobile, one thing it has got right is the release of the Switch. After the disappointment of the WiiU, which I still can't really explain, the Switch felt a... | Read more »
Programmer of Sonic The Hedgehog launche...
Japanese programmer Yuji Naka is best known for leading the team that created the original Sonic The Hedgehog. He’s moved on from the speedy blue hero since then, launching his own company based in Tokyo – Prope Games. Legend of Coin is the... | Read more »
Why doesn't mobile gaming have its...
The Overwatch League is a pretty big deal. It's an attempt to really push eSports into the mainstream, by turning them into, well, regular sports. But slightly less sweaty. It's a lavish affair with teams from all around the world, and more... | Read more »
Give Webzen’s new billiard game PoolTime...
Best known for producing hugely popular MMO titles, South Korean publisher Webzen is now taking aim at a different genre altogether. PoolTime is a realistic eight ball pool simulator, allowing you to compete in real-time matches against players... | Read more »

Price Scanner via MacPrices.net

9.7-inch 2017 WiFi iPads on sale starting at...
B&H Photo has 9.7″ 2017 WiFi #Apple #iPads on sale for $30 off MSRP for a limited time. Shipping is free, and pay sales tax in NY & NJ only: – 32GB iPad WiFi: $299, $30 off – 128GB iPad WiFi... Read more
Wednesday deal: 13″ MacBook Pros for $100-$15...
B&H Photo has 13″ #Apple #MacBook Pros on sale for up to $100-$150 off MSRP. Shipping is free, and B&H charges sales tax for NY & NJ residents only: – 13-inch 2.3GHz/128GB Space Gray... Read more
Apple now offering Certified Refurbished 2017...
Apple has Certified Refurbished 9.7″ WiFi iPads available for $50-$80 off the cost of new models. An Apple one-year warranty is included with each iPad, and shipping is free: – 9″ 32GB WiFi iPad: $... Read more
10″ iPad Pros on sale for $50-$75 off MSRP, n...
B&H Photo has 10″ and #Apple #iPad Pros on sale for up to $75 off MSRP. Shipping is free, and B&H charges sales tax in NY & NJ only. Note that some sale prices are restricted to certain... Read more
Apple refurbished Mac minis available startin...
Apple has restocked Certified Refurbished Mac minis starting at $419. Apple’s one-year warranty is included with each mini, and shipping is free: – 1.4GHz Mac mini: $419 $80 off MSRP – 2.6GHz Mac... Read more
Amazon offers Silver 13″ Apple MacBook Pros f...
Amazon has new Silver 2017 13″ #Apple #MacBook Pros on sale today for up to $150 off MSRP, each including free shipping: – 13″ 2.3GHz/128GB Silver MacBook Pro (MPXR2LL/A): $1199.99 $100 off MSRP – 13... Read more
Sale: 12″ 1.3GHz MacBooks on sale for $1499,...
B&H Photo has Space Gray and Rose Gold 12″ 1.3GHz #Apple MacBooks on sale for $100 off MSRP. Shipping is free, and B&H charges sales tax for NY & NJ residents only: – 12″ 1.3GHz Space... Read more
Apple offers Certified Refurbished 2017 iMacs...
Apple has a full line of Certified Refurbished iMacs available for up to $350 off original MSRP. Apple’s one-year warranty is standard, and shipping is free. The following models are available: – 27... Read more
13″ MacBook Airs on sale for $120-$100 off MS...
B&H Photo has 2017 13″ 128GB MacBook Airs on sale for $120 off MSRP. Shipping is free, and B&H charges sales tax for NY & NJ residents only: – 13″ 1.8GHz/128GB MacBook Air (MQD32LL/A): $... Read more
15″ Touch Bar MacBook Pros on sale for up to...
Adorama has Space Gray 15″ MacBook Pros on sale for $200 off MSRP. Shipping is free, and Adorama charges sales tax in NJ and NY only: – 15″ 2.8GHz MacBook Pro Space Gray (MPTR2LL/A): $2199, $200 off... Read more

Jobs Board

*Apple* Solutions Consultant - Apple (United...
# Apple Solutions Consultant Job Number: 113384559 Brandon, Florida, United States Posted: 10-Jan-2018 Weekly Hours: 40.00 **Job Summary** Are you passionate about Read more
Art Director, *Apple* Music + Beats1 Market...
# Art Director, Apple Music + Beats1 Marketing Design Job Number: 113258081 Santa Clara Valley, California, United States Posted: 05-Jan-2018 Weekly Hours: 40.00 Read more
*Apple* Pay & Wallet Engineering Manager...
# Apple Pay & Wallet Engineering Manager, Apple Watch Job Number: 83769531 Santa Clara Valley, California, United States Posted: 06-Nov-2017 Weekly Hours: 40.00 Read more
UI Tools and Automation Engineer, *Apple* M...
# UI Tools and Automation Engineer, Apple Media Products Job Number: 113136387 Santa Clara Valley, California, United States Posted: 11-Jan-2018 Weekly Hours: 40.00 Read more
Senior Product Architect, *Apple* Pay - App...
# Senior Product Architect, Apple Pay Job Number: 58046427 Santa Clara Valley, California, United States Posted: 04-Jan-2018 Weekly Hours: **Job Summary** Apple , Read more
All contents are Copyright 1984-2011 by Xplain Corporation. All rights reserved. Theme designed by Icreon.